No. Name
1 Lord Commander Eidolon
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
12" 2+ 2+ 4 5 6 5 6 5" 10 9 7 7 | 3+ 5+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Archeotech pistol 12" PS:1 6 -2 2 6sW:D=MW
Death scream 12" PS:D6 5 0 1 6sH:AP-2
MELEE WEAPON I A S AP D ABILITIES
Glory Aeterna -2 Usr x2 -4 2 Chg:I=Usr
ABILITIES
Thrill Seekers, Warp Strike (pg ##-##)
Ability: .
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, PHOENIX CONCLAVE
UNIT: INFANTRY, CHARACTER, FLY, JUMP PACK, LORD OF EXCESS, LORD COMMANDER
EIDOLON
No. Name
1 Lucius the Eternal
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
7" 2+ 3+ 5 4 6 6 5 4" 9 10 7 7 | 3+ 4+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Soul shriek 12" PS:D6 4 0 1 Auto-hits
MELEE WEAPON I A S AP D ABILITIES
Blade of the Laer Usr +1 +2 -3 3 -
Lash of Torment Usr x2 Usr -1 1 6sH:+1H
ABILITIES
Thrill Seekers, (pg ##-##)
A Challenge Worthy of Skill: .
Stimm-rack: .
Ability: .
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, FAULTLESS
UNIT: INFANTRY, CHARACTER, LORD OF EXCESS, LUCIUS THE ETERNAL
No. Name
1 Doomrider
MV WS BS S T W I A CHG LD CL WP IN | SAV DSV
18" 3+ 2+ 5 6 6 5 5 6" 9 10 7 7 | 3+ 4/5+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Meltagun 12" AS:1 8 -4 D6 D+2<6"
Plasma pistol Before selecting targets, select one of
the profiles below to make attacks with:
- Standard 12" PS:1 7 -3 1 -
- Supercharge 12" PS:1 8 -3 2 1sH:1MW
MELEE WEAPON I A S AP D ABILITIES
[Daemon sword] +1 Usr +1 -2 2 6sW:+1MW
ABILITIES
Thrill Seekers (pg 70-72)
Fearsome (Aura): While an enemy unit is within 6" of this model,
subtract 1 from the Leadership characteristic of models in that unit.
He Comes, He Goes: At the start of each Fight phase, roll one D6. On a 1, this model remains in position. On any other result, remove it from the battlefield and place it anywhere within 3" of a friendly INFANTRY or BIKER unit (if there are no such friendly units on the battlefield, instead place it in Reserves). Then, choose one enemy unit within 3". Until the end of the phase, subtract 2 from that enemy unit’s Initiative characteristic.
Warp-boost: Each time this unit Advances, do not make an Advance roll.
Instead, until the end of the phase, add 6" to the Move characteristic of
models in this unit.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN
UNIT: BIKER, CHARACTER, DAEMON, DAEMON PRINCE, DOOMRIDER
No. Name
1 Keeper of Secrets
MV WS BS S T W I A CHG LD CL WP IN | SAV DSV
16" 2+ 2+ 6 7 20 9 6 6" 9 9 9 7 | — 5/4+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Living whip 12" AS:6 6 -2 2 -
MELEE WEAPON I A S AP D ABILITIES
Snapping claws Usr 4 Usr -4 3 Malefic
Witstealer sword Usr Usr +2 -3 3 OnW:endR=tWS-1
OTHER WARGEAR ABILITIES
Ritual knife At the end of the Fight phase, you can select one
enemy model within 3" of the bearer that lost any
wounds during that phase as a result of an attack made
by the bearer. That model suffers D3 mortal wounds.
Shining aegis The bearer has a Daemonic Save characteristic of 4/4+.
Sinistrous At the end of the Fight phase, if any models (excluding
hhand VEHICLE models) were destroyed by an attack made by the
bearer that phase, the bearer regains up to D3 lost
wounds.
WARGEAR OPTIONS
• This model’s ritual knife can be replaced with one of the following:
1 living whip; 1 shining aegis; 1 sinistrous hand.
ABILITIES
Daemonic, (pg ##-##)
Daemon Lord of Slaanesh (Aura): While a friendly LEGIONES DAEMONICA SLAANESH CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
Mesmerising Form: Each time an attack is made against this model, subtract 1 from that attack’s hit roll.
PSYKER
This model can attempt to manifest two psychic powers in your
Esoteric phase and attempt to deny one psychic power in your
opponent’s Esoteric phase. It knows Smite and two psychic powers
from the Soulstain discipline.
KEYWORDS
FACTION: CHAOS, SLAANESH, LEGIONES DAEMONICA
UNIT: MONSTER, CHARACTER, DAEMON, GREATER DAEMON, PSYKER, KEEPER OF SECRETS
No. Name
1 Emperor's Children Daemon Prince
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
10" 2+ 2+ 7 6 8 7 6 5" 10 10 9 7 | 3+ 4/5+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Infernal cannon 24" HV:3 5 -2 2 -
MELEE WEAPON I A S AP D ABILITIES
Daemonic axe Usr Usr +2 -2 3 -
Hellforged sword Usr Usr +1 -3 3 -
Malefic talons Usr +1 Usr -1 2 -
OTHER WARGEAR ABILITIES
Sinuous wings The bearer has a Move characteristic of 14", a Charge
characteristic of 6", and the FLY keyword.
WARGEAR OPTIONS
• This model’s hellforged sword can be replaced with one of the
following: 1 daemonic axe; 1 malefic talons -10 .
• This model can be equipped with 1 sinuous wings +35 .
ABILITIES
Thrill Seekers, (pg ##-##)
Ecstatic Death: If this model is destroyed by a melee attack, roll one D6;
on a 2+, every unit within 3" of it suffers D3+1 mortal wounds.
Excessive Vigour (Aura): While a friendly SLAANESH unit is within 6" of this
model, if that unit made a Charge move this turn, improve the Armour
Penetration characteristic of melee weapons equipped by models in that
unit by 1.
PSYKER
This model can attempt to manifest one psychic power in your Esoteric
phase and attempt to deny one psychic power in your opponent’s
Esoteric phase. It knows Smite and one psychic power from the
Perfectionist Discipline.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: CHARACTER, MONSTER, DAEMON, PSYKER, LORD OF EXCESS, DAEMON PRINCE
No. Name
1 Lord Exultant
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
7" 2+ 2+ 4 4 5 5 5 4" 9 9 7 7 | 3+ 4+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Plasma pistol Before selecting targets, select one of
the profiles below to make attacks with:
- Standard 12" PS:1 7 -3 1 -
- Supercharge 12" PS:1 8 -3 2 1sH:1MW
Screamer pistol 12" PS:3 5 -1 2 Sonic
MELEE WEAPON I A S AP D ABILITIES
Master-crafted power sword Usr Usr +1 -3 2 -
Phoenix power spear Usr Usr +1 -2 2 onChg:S+3
Power fist -2 Usr x2 -3 2 -
Rupture lash Usr +2 +1 -1 2 -
WARGEAR OPTIONS
• This model’s plasma pistol can be replaced with one of the following:
1 power fist+5 ; 1 rupture lash.
• This model’s Phoenix power spear can be replaced with one of the
following; 1 screamer pistol; 1 master-crafted power sword.
ABILITIES
Sublime Stimulants, Thrill Seekers (pg ##-##)
Euphoric Strikes: Once per battle, at the start of the Fight phase, this
model can use this ability. If it does, until the end of the phase, add 3
to its Attacks characteristic and improve the Armour Penetration
characteristic of its equipped melee weapons by 1.
Perfectionist: At the start of your Command phase, select one friendly <PROFLIGATE HOST> CORE unit within 6" of this model. Until the start of your
next Command phase, when a model in that unit makes an attack, an
unmodified hit roll of 6 automatically wounds the target.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CHARACTER, LORD OF EXCESS, LORD EXULTANT
No. Name
1 Lord Kakophonist
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
6" 2+ 2+ 4 5 6 5 5 3" 9 9 7 7 | 2+ 4+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Doom siren 12" PS:D6 4 0 1 Sonic/Auto-hits
Screamer pistol 12" PS:3 5 -1 2 Sonic
MELEE WEAPON I A S AP D ABILITIES
Master-crafted power sword Usr Usr +1 -3 2 -
WARGEAR OPTIONS
• One of this model’s screamer pistols can be replaced with 1 master-
crafted power sword.
ABILITIES
Thrill Seekers, (pg ##-##)
Obsessive Annunciation (Aura): While a friendly <PROFLIGATE HOST> unit is
within 6" of this model, each time a model in that unit makes an attack
with a Sonic weapon, an unmodified hit roll of 6 scores 1 additional hit.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CHARACTER, LORD OF EXCESS, KAKOPHONI, LORD KAKOPHONIST
No. Name
1 Emperor's Children Sorcerer
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
6" 3+ 3+ 4 4 5 4 5 3" 8 8 9 7 | 3+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Bolt pistol 18" PS:1 4 0 1 -
MELEE WEAPON I A S AP D ABILITIES
Force stave Usr Usr +3 -1 D3 -
Force sword Usr Usr +1 -3 D3 -
WARGEAR OPTIONS
• This model’s force stave can be replaced with 1 force sword.
ABILITIES
Sublime Stimulants, Thrill Seekers (pg ##-##)
PSYKER
This model can attempt to manifest two psychic powers in your
Esoteric phase and attempt to deny one psychic power in your
opponent’s Esoteric phase. It knows Smite and two psychic powers
from the Perfectionist discipline.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: CHARACTER, INFANTRY, PSYKER, SORCERER
No. Name
1 The Masque of Slaanesh
MV WS BS S T W I A CHG LD CL WP IN | SAV DSV
10" 2+ 3+ 4 4 4 6 6 5" 8 9 8 7 | — 4/4+
MELEE WEAPON I A S AP D ABILITIES
Serrated claws Usr Usr Usr -3 2 -
ABILITIES
Daemonic, (pg ##-##)
Herald of Slaanesh (Aura): While a friendly LEGIONES DAEMONICA SLAANESH CORE unit is within 6" of this model, each time a model in that unit
makes an attack, you can re-roll a wound roll of 1.
Dazzling Acrobatics: .
The Eternal Dance: .KEYWORDS
FACTION: CHAOS, SLAANESH, LEGIONES DAEMONICA
UNIT: INFANTRY, CHARACTER, DAEMON, DAEMONETTES, HERALD, THE MASQUE OF
SLAANESH
No. Name
1 Infernal Enrapturess
MV WS BS S T W I A CHG LD CL WP IN | SAV DSV
9" 2+ 3+ 4 4 4 5 4 4" 8 8 8 7 | — 5/4+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Heartstring lyre Before selecting targets, select one of
the profiles below to make attacks with:
- Cacophonous melody 18" AS:6 5 -1 1 -
- Euphonic blast 24" AS:1 9 -3 D3+3 -
MELEE WEAPON I A S AP D ABILITIES
Ravaging claws Usr Usr Usr -2 2 -
ABILITIES
Daemonic, (pg ##-##)
Herald of Slaanesh (Aura): While a friendly LEGIONES DAEMONICA SLAANESH CORE unit is within 6" of this model, each time a model in that unit
makes an attack, you can re-roll a wound roll of 1.
Discordant Disruption (Aura): While an enemy PSYKER unit is within 24"
of this model, each time a Psychic test is taken for that unit, it suffers
Perils of the Warp on any dice roll that includes a double, instead of
only a double 1 or double 6.
Harmonic Alignment: In your Command phase, select one model with
this ability from your army and one friendly LEGIONES DAEMONICA SLAANESH CORE unit from your army within 6" of that model. You can return one
destroyed model from that unit to the battlefield with its full wounds
remaining. If that unit is an INFANTRY unit, you can return up to D3
destroyed models instead. These models cannot be set up within
Engagement Range of any enemy units unless those enemy units
are already within Engagement Range of its unit.KEYWORDS
FACTION: CHAOS, SLAANESH, LEGIONES DAEMONICA
UNIT: MONSTER, CHARACTER, DAEMON, DAEMONETTES, HERALD, INFERNAL ENRAPTURESS
No. Name
1 Contorted Epitome
MV WS BS S T W I A CHG LD CL WP IN | SAV DSV
12" 2+ 3+ 4 5 8 5 8 5" 8 8 8 7 | — 4/4+
MELEE WEAPON I A S AP D ABILITIES
Coiled tentacles Usr 3 +1 -2 3 Malefic
Ravaging claws Usr Usr Usr -2 2 -
ABILITIES
Daemonic, (pg ##-##)
Herald of Slaanesh (Aura): While a friendly LEGIONES DAEMONICA SLAANESH CORE unit is within 6" of this model, each time a model in that unit
makes an attack, you can re-roll a wound roll of 1.
Horrible Fascination: .
Swallow Energy: .
PSYKER
This model can attempt to manifest two psychic powers in your
Esoteric phase, and attempt to deny two psychic powers in your
opponent’s Esoteric phase. It knows Smite and two psychic powers
from the Soulstain Discipline.
KEYWORDS
FACTION: CHAOS, SLAANESH, LEGIONES DAEMONICA
UNIT: CAVALRY, CHARACTER, DAEMON, PSYKER, DAEMONETTES, HERALD, CONTORTED
EPITOME
No. Name
1 Apothecreant
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
7" 3+ 3+ 4 4 4 4 3 3" 8 8 7 9 | 3+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Bolt pistol 18" PS:1 4 0 1 -
Needler 12" PS:D3 1 0 1 vNonVEH/TT:W2+
MELEE WEAPON I A S AP D ABILITIES
Power blade Usr Usr +1 -2 2 -
Reductor spike Usr 1 Usr -4 2 -
ABILITIES
Thrill Seekers (pg ##-##)
Narthecium (Aura): While a friendly <PROFLIGATE HOST> INFANTRY or <PROFLIGATE HOST> BIKER unit is within 3"of this model, each time a model
in that unit would lose a wound, roll one D6: on a 6, that wound is not
lost.
Ability: .
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CHARACTER, APOTHECREANT
No. Name
3-6 Flawless Blade
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
8" 2+ 3+ 5 5 3 6 3 4" 8 9 7 7 | 3+ 5+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Bolt pistol 18" PS:1 4 0 1 -
MELEE WEAPON I A S AP D ABILITIES
Blissblade Usr +1 +1 -3 2 -
ABILITIES
Sublime Stimulants, Thrill Seekers (pg ##-##)
Daemonic Patrons: Each time this unit is selected to fight, it can call
upon daemonic patrons. If it does, until the end of the phase, each time
a model in this unit makes an attack, an unmodified Wound roll of 3+
automatically wounds the target. At the end of the Fight phase, if this
unit called upon daemonic patrons this phase and no enemy models
were destroyed by attacks made by models in this unit this phase,
one model in this unit is destroyed.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CORE, FLAWLESS BLADES
No. Name No. Name
1 Sycophoenix Perfector 4-9 Sycophoenix Terminator
MV WS BS S T W I A | CHG | MV WS BS S T W I A
6" 2+ 3+ 4 4 3 4 4 | 3" | 6" 3+ 3+ 4 4 3 4 3
LD CL WP IN | SAV INV | LD CL WP IN | SAV INV
8 8 7 7 | 2+ 5+ | 8 8 7 7 | 2+ 5+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Combi-bolter 24" RF:2 4 0 1 -
Las-storm vambrace 18" RF:3 3 -1 1 -
Storm laser 36" AS:6 6 -2 1 -
MELEE WEAPON I A S AP D ABILITIES
Charnel glaive Usr Usr x2 -3 2 6sH:+1H
Lightning claw Usr +1 Usr -2 1 rrWr
Phoenix power spear Usr Usr +1 -2 2 onChg:S+3
Phoenix rapier +1 Usr Usr -3 1 6sW:D=MW
Rupture lash Usr +2 +1 -1 2 -
WARGEAR OPTIONS
• The Sycophoenix Perfector’s phoenix rapier can be replaced with 1
rupture lash.
• Any number of models can each have their combi-bolter replaced with
1 las-storm vambrace.
• Up to 5 models equipped with a las-storm vambrace can each have
their phoenix rapier replaced with 1 phoenix power spear+5 .
• For every 5 models in this unit:
• One model’s combi-bolter and phoenix rapier can be replaced with
1 charnel glaive.
• One model’s combi-bolter and phoenix rapier can be replaced with
2 lightning claws.
• One Sycophoenix Terminator’s phoenix rapier can be replaced with
1 las-storm vambrace.
• One Sycophoenix Terminator’s combi-bolter and phoenix rapier can
be replaced with 1 storm laser.
ABILITIES
Thrill Seekers, Malicious Volleys, Warp Strike (pg ##-##)
Sycophants (Aura): While a friendly <PROFLIGATE HOST> CHARACTER unit is
within 3", each time a model in that unit attacks, add 1 to the hit roll.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CORE, TERMINATOR, SYCOPHOENIX TERMINATORS
No. Name No. Name
1 Clamoursong Orchestrator 2-5 Clamoursong Terminator
MV WS BS S T W I A | CHG | MV WS BS S T W I A
5" 3+ 2+ 4 4 3 4 4 | 3" | 5" 3+ 2+ 4 4 3 4 3
LD CL WP IN | SAV INV | LD CL WP IN | SAV INV
8 9 7 7 | 2+ 5+ | 8 9 7 7 | 2+ 5+
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Barrage organ Before selecting targets, select one of
the profiles below to make attacks with:
- Piercing note 24" HV:1 8 -3 3 Sonic
- Crashing wave 36" AS:6 4 -1 1 Sonic/ignLoS
MELEE WEAPON I A S AP D ABILITIES
Charnel sabre Usr +1 Usr -3 2 -
OTHER WARGEAR ABILITIES
Dirge caster When the bearer's unit is the target of a Charge,
subtract 1 from that Charge's Charge roll.
WARGEAR OPTIONS
• The Clamoursong Orchestrator can be equipped with 1 additional
charnel sabre +5 .
• The Clamoursong Orchestrator can be equipped with 1 dirge caster +15 .
ABILITIES
Thrill Seekers, Warp Strike (pg ##-##)
Cacophonous Armour: Once per turn in the Fight phase, the first time
a model in this unit suffers a wound, the enemy unit that inflicted that
wound suffers 1 mortal wound.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CORE, TERMINATOR, KAKOPHONI, CLAMOURSONG TERMINATORS
No. Name
1 Sonic Dreadnought
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
6" 3+ 3+ 6 7 8 4 4 3" 9 10 7 5 | 3+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Blastmaster Before selecting targets, select one of
the profiles below to make attacks with:
- Single frequency 36" HV:3 8 -3 3 Sonic
- Varied frequency 36" AS:6 5 -2 1 Sonic
Combi-bolter 24" RF:2 4 0 1 -
Doom siren 12" PS:D6 4 0 1 Sonic/Auto-hits
Meltagun 12" AS:1 8 -4 D6 D+2<6"
Screamer cannon 36" HV:3D3 8 -3 2 Sonic
Twin sonic blaster 24" AS:6 4 -1 1 Sonic
MELEE WEAPON I A S AP D ABILITIES
Dreadnought chainfist Usr Usr x2 -4 2D3 vsMON/VEH:D=6
OTHER WARGEAR ABILITIES
Warp amp If the bearer Remained Stationary this turn, double
the number of attacks made by its Sonic Weapons
(after rolling to determine the Type characteristic).
WARGEAR OPTIONS
• This model’s twin sonic blaster can be replaced with: 1 blastmaster +10 ;
1 screamer cannon +20 .
• This model’s combi-bolter can be replaced with 1 meltagun +5 .
• This model’s combi-bolter and dreadnought chainfist can be replaced
with 1 twin sonic blaster.
• This model can be equipped with 1 warp amp +15 .
ABILITIES
Thrill Seekers (pg ##-##)
Dirge Casters: When this unit is the target of a Charge, subtract 1 from
that Charge’s Charge roll.
Explodes: When this model is destroyed, roll one D6 before removing it
from play. On a 6 it explodes, and each unit within 3" suffers D3 mortal
wounds.
Hellforged Plate: Each time an attack is allocated to this model, subtract
1 from the Damage characteristic of that attack (to a minimum of 1).
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: VEHICLE, CORE, KAKOPHONI, DREADNOUGHT, SONIC DREADNOUGHT
No. Name
1 Helbrute
MV WS BS S T W I A CHG LD CL WP IN | SAV INV
7" 3+ 3+ 6 7 8 4 5 4" 8 10 7 5 | 3+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Combi-bolter 24" RF:2 4 0 1 -
Heavy flamer 12" HV:D6 5 -1 1 Auto-hits
Helbrute plasma cannon 36" HV:D3 8 -3 3 Blast/1sH:1MW
Missile launcher Before selecting targets, select one of
the profiles below to make attacks with:
- Frag missile 48" HV:D6 4 0 1 Blast
- Krak missile 48" HV:1 8 -2 D6 -
Multi-melta 24" HV:2 8 -4 D6 D+2<12"
Reaper autocannon 36" HV:4 7 -2 1 -
Twin heavy bolter 36" HV:6 5 -1 2 -
Twin lascannon 48" HV:2 9 -3 D6 -
MELEE WEAPON I A S AP D ABILITIES
Helbrute fist Usr +1 x2 -3 3 -
Helbrute hammer -2 Usr x2 -4 D6+2 -
Power scourge Usr +3 +1 -2 2 -
WARGEAR OPTIONS
• This model’s twin heavy bolter can be replaced with one of the
following: 1 Helbrute plasma cannon; 1 multi-melta +5 ; 1 reaper
autocannon; 1 twin lascannon +20 ; 1 Helbrute fist.
• This model’s missile launcher can be replaced with one of the
following: 1 Helbrute fist; 1 Helbrute hammer; 1 power scourge.
• For each Helbrute fist this model is equipped with, it can be equipped
with one of the following: 1 heavy flamer +10 ; 1 combi-bolter +5 .
ABILITIES
Thrill Seekers, (pg ##-##)
Explodes: When this model is destroyed, roll one D6 before removing it
from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal
wound.
Frenzy: Each time this model makes an attack, if it has 7 or fewer
wounds remaining, re-roll a wound roll of 1.
Monstrous Resilience: Each time an attack is allocated to this model, sub-
tract 1 from the Damage characteristic of that attack (to a minimum of 1).
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: VEHICLE, CORE, DREADNOUGHT, HELBRUTE
No. Name No. Name
1 Blissbringer 2-5 Fiend
MV WS BS S T W I A | CHG | MV WS BS S T W I A
14" 3+ —— 5 4 4 5 5 | 6" | 14" 3+ —— 5 4 4 5 4
LD CL WP IN | SAV DSV | LD CL WP IN | SAV DSV
8 8 8 6 | — 5/4+ | 7 7 8 6 | — 5/4+
MELEE WEAPON I A S AP D ABILITIES
Barbed tail Usr 1 Usr -3 3 Malefic
Dissecting claws Usr Usr Usr -2 2 -
ABILITIES
Daemonic, (pg ##-##)
Soporific Musk (Aura): While an enemy unit (excluding VEHICLE and TITANIC units) is within Engagement Range of this unit, each time a
model in that enemy unit makes an attack, subtract 1 from that attack’s
hit roll.
KEYWORDS
FACTION: CHAOS, SLAANESH, LEGIONES DAEMONICA
UNIT: BEAST, DAEMON, CORE, FIENDS
No. Name No. Name
1 Obsessionist 4-9 Infractor
MV WS BS S T W I A | CHG | MV WS BS S T W I A
7" 3+ 3+ 4 4 2 4 4 | 3" | 7" 3+ 3+ 4 4 2 4 3
LD CL WP IN | SAV INV | LD CL WP IN | SAV INV
8 8 7 7 | 3+ — | 7 7 7 7 | 3+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Bolt pistol 18" PS:1 4 0 1 -
Plasma pistol Before selecting targets, select one of
the profiles below to make attacks with:
- Standard 12" PS:1 7 -3 1 -
- Supercharge 12" PS:1 8 -3 2 1sH:1MW
MELEE WEAPON I A S AP D ABILITIES
Duelling sabre Usr +1 Usr -1 1 -
Power sword Usr Usr +1 -3 1 -
Rupture lash Usr +2 +1 -1 2 -
OTHER WARGEAR ABILITIES
Icon of excess At the end of your Shooting phase or the Fight phase,
if the bearer's unit destroyed one or more enemy units
that phase, the bearer's unit makes a Leadership test.
If that test is passed, you gain 1CP.
WARGEAR OPTIONS
• The Obsessionist’s bolt pistol can be replaced with 1 plasma pistol+5 .
• The Obsessionist’s power sword can be replaced with 1 rupture lash.
• 1 Infractor can be equipped with 1 icon of excess.
ABILITIES
Sublime Stimulants, Thrill Seekers (pg ##-##)
Excessive Assault: Each time a model in this unit makes a melee attack,
re-roll a wound roll of 1. If the target of that attack is an enemy unit that
is within range of an objective marker, you can re-roll the wound roll.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CORE, INFRACTORS
No. Name No. Name
1 Obsessionist 4-9 Tormentor
MV WS BS S T W I A | CHG | MV WS BS S T W I A
7" 3+ 3+ 4 4 2 4 3 | 3" | 7" 3+ 3+ 4 4 2 4 2
LD CL WP IN | SAV INV | LD CL WP IN | SAV INV
8 8 7 7 | 3+ — | 7 7 7 7 | 3+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Bolt pistol 18" PS:1 4 0 1 -
Boltgun 24" RF:1 4 0 1 -
Meltagun 12" AS:1 8 -4 D6 D+2<6"
Plasma gun Before selecting targets, select one of
the profiles below to make attacks with:
- Standard 24" RF:1 7 -3 1 -
- Supercharge 24" RF:1 8 -3 2 1sH:1MW
Plasma pistol Before selecting targets, select one of
the profiles below to make attacks with:
- Standard 12" PS:1 7 -3 1 -
- Supercharge 12" PS:1 8 -3 2 1sH:1MW
MELEE WEAPON I A S AP D ABILITIES
Power sword Usr Usr +1 -3 1 -
Rupture lash Usr +2 +1 -1 2 -
OTHER WARGEAR ABILITIES
Icon of excess At the end of your Shooting phase or the Fight phase,
if the bearer's unit destroyed one or more enemy units
that phase, the bearer's unit makes a Leadership test.
If that test is passed, you gain 1CP.
WARGEAR OPTIONS
• The Obsessionist’s bolt pistol can be replaced with 1 plasma pistol +5 .
• The Obsessionist’s power sword can be replaced with 1 rupture lash.
• For every 5 models in this unit, 1 Tormentor’s boltgun can be replaced
with 1 meltagun +10 .
• For every 5 models in this unit, 1 Tormentor’s boltgun can be replaced
with 1 plasma gun +10 .
• 1 Tormentor can be equipped with 1 icon of excess.
ABILITIES
Sublime Stimulants, Malicious Volleys, Thrill Seekers (pg ##-##)
Objective Defiled: At the end of your Command phase, if this unit is
within range of an objective marker you control, that objective marker
remains under your control, even if there are no models within range of
it, unless your opponent controls it at the end of any subsequent phase.
KEYWORDS
FACTION: CHAOS, SLAANESH, HERETIC ASTARTES, HEDONITE ASTARTES, EMPEROR'S
CHILDREN, <PROFLIGATE HOST>
UNIT: INFANTRY, CORE, TORMENTORS
No. Name No. Name
1-3 Opulite Mogul 5-15 Opulite Cultist
MV WS BS S T W I A | CHG | MV WS BS S T W I A
6" 4+ 4+ 3 3 2 3 2 | 3" | 6" 4+ 4+ 3 3 2 3 1
LD CL WP IN | SAV INV | LD CL WP IN | SAV INV
6 6 6 6 | 5+ — | 5 5 6 6 | 5+ —
RANGED WEAPON RANGE TYPE S AP D ABILITIES
Lasgun 24" RF:1 3 0 1 -
Laspistol 12" PS:1 3 0 1 -
Plasma gun Before selecting targets, select one of
the profiles below to make attacks with:
- Standard 24" RF:1 7 -3 1 -
- Supercharge 24" RF:1 8 -3 2 1sH:1MW
MELEE WEAPON I A S AP D ABILITIES
Slickblade Usr Usr Usr -2 2 -
WARGEAR OPTIONS
• For every 6 Opulite Cultists in this unit, 1 Opulite Cultist must be
upgraded to a Opulite Mogul +10 .
• For every Opulite Mogul in this unit, up to 2 Opulite Cultists can each
have their lasgun replaced with 1 laspistol and 1 slickblade.
ABILITIES
Sublime Stimulants, Thrill Seekers (pg ##-##)
KEYWORDS
FACTION: CHAOS, SLAANESH, EMPEROR'S CHILDREN
UNIT: INFANTRY, CULTISTS, OPULITE CULTISTS
No. Name No. Name
1 Alluress 5-11 Daemonette
MV WS BS S T W I A | CHG | MV WS BS S T W I A
10" 3+ 3+ 4 3 1 5 5 | 5" | 10" 3+ 3+ 4 3 1 5 4
LD CL WP IN | SAV DSV | LD CL WP IN | SAV DSV
7 7 7 6 | — 5/4+ | 6 6 7 6 | — 5/4+
MELEE WEAPON I A S AP D ABILITIES
Piercing claws Usr Usr Usr -2 1 -
OTHER WARGEAR ABILITIES
Daemonic icon While this unit contains a model with a daemonic icon:
• It has the ICON keyword.
• Each time a Combat Attrition test is taken for this
unit, you can ignore any or all modifiers.
Instrument of While this unit contains a model with an Instrument
Chaos of Chaos:
• It has the INSTRUMENT keyword.
• Add 1 to Charge rolls made for this unit.
WARGEAR OPTIONS
• One Daemonette that is not equipped with a daemonic icon can be
equipped with 1 instrument of Chaos.
• One Daemonette that is not equipped with an instrument of Chaos can
be equipped with 1 daemonic icon.
ABILITIES
Daemonic (pg ##-##)
KEYWORDS
FACTION: CHAOS, SLAANESH, LEGIONES DAEMONICA
UNIT: INFANTRY, DAEMON, CORE, DAEMONETTES